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The Ice type (Japanese: こおりタイプ Ice type) is one of the eighteen types. Ice-type moves are super effective against Dragon-, Flying-, Grass-, and Ground-type Pokémon, while Ice-type Pokémon are weak to Fighting-, Fire-, Rock-, and Steel-type moves.

Battle properties

Note: Type effectiveness multipliers may vary in other games outside the core series.

Generation I

Generation II onwards

Additional effects

In Generation I, Ice-type Pokémon cannot get frozen by Ice-type moves, which are the only moves that can freeze their targets. In Generation II, Ice-type Pokémon cannot get frozen by Ice-type moves, but they can get frozen by the Normal-type move Tri Attack. Starting in Generation III, Ice-type Pokémon cannot get frozen at all.

Ice-type Pokémon are also immune to hail and, as of Generation VII, the move Sheer Cold. From Generation VII onwards, Sheer Cold also has increased accuracy when used by an Ice-type Pokémon.

As of Generation IX, the Defense of Ice-type Pokémon is increased by 50% during snow.

Pokémon

As of Generation IX, 58 Pokémon or 5.66% of all Pokémon are Ice-type (counting those that are Ice-type in at least one of their forms, including regional forms), making it the least common type among Pokémon, followed by the Fairy type.

The Pokémon below are listed by their current types. Some Pokémon have had their types changed.

Pure Ice-type Pokémon

Half Ice-type Pokémon

Primary Ice-type Pokémon

Secondary Ice-type Pokémon

Changed types

These Ice-type Pokémon have had their types changed.

Moves

As of Generation IX, there are 33 Ice-type moves, which makes up 3.53% of all moves (excluding those that are Ice-type only under certain circumstances), making it the third rarest type among moves, after Flying, Ground, and Dragon and before Bug, Ghost, and Fairy.

Prior to changes in Generation IV, all damaging Ice-type moves were special, but they may now also be physical depending on the attack.

Gen Move Category Contest Power Accuracy PP Range Description
I Aurora Beam Special Beautiful 65 100% 20 (max 32)
     
     
Normal
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
VII Aurora Veil Status % 20 (max 32)
     
     
Your Side
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
IV Avalanche Physical Beautiful 60 100% 10 (max 16)
     
     
Normal
This move's power is doubled if the target has inflicted damage on the user in the same turn.
I Blizzard Special Beautiful 110 70% 5 (max 8)
     
     
Many Others
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
IX Chilly Reception Status % 10 (max 16)
     
     
Both Sides
The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.
V Freeze Shock Physical Beautiful 140 90% 5 (max 8)
     
     
Normal
The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.
VI Freeze-Dry Special Beautiful 70 100% 20 (max 32)
     
     
Normal
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
VII Freezy Frost Special 100 90% 10 (max 16)
     
     
Normal
The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.
V Frost Breath Special Beautiful 60 90% 10 (max 16)
     
     
Normal
The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
VIII Glacial Lance Physical 120 100% 5 (max 8)
     
     
Many Others
The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.
V Glaciate Special Beautiful 65 95% 10 (max 16)
     
     
Many Others
The user attacks by blowing freezing cold air at opposing Pokémon. This also lowers their Speed stats.
VIII G-Max Resonance Physical % 3 (max 4)
     
     
1 Other
An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.
VIII G-Max Resonance Special % 3 (max 4)
     
     
1 Other
An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.
III Hail Status Beautiful % 10 (max 16)
     
     
Both Sides
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
I Haze Status Beautiful % 30 (max 48)
     
     
Both Sides
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
III Ice Ball Physical Beautiful 30 90% 20 (max 32)
     
     
Normal
The user attacks the target for five turns. The move's power increases each time it hits.
I Ice Beam Special Beautiful 90 100% 10 (max 16)
     
     
Normal
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
V Ice Burn Special Beautiful 140 90% 5 (max 8)
     
     
Normal
The turn after using this move, the user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn.
IV Ice Fang Physical Cool 65 95% 15 (max 24)
     
     
Normal
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
VII Ice Hammer Physical 100 90% 10 (max 16)
     
     
Normal
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
I Ice Punch Physical Beautiful 75 100% 15 (max 24)
     
     
Normal
The target is attacked with an icy punch. This may also leave the target frozen.
IV Ice Shard Physical Beautiful 40 100% 30 (max 48)
     
     
Normal
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
IX Ice Spinner Physical 80 100% 15 (max 24)
     
     
Normal
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
V Icicle Crash Physical Beautiful 85 90% 10 (max 16)
     
     
Normal
The user attacks by crashing large icicles onto the target. This may also make the target flinch.
III Icicle Spear Physical Beautiful 25 100% 30 (max 48)
     
     
Normal
The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
II Icy Wind Special Beautiful 55 95% 15 (max 24)
     
     
Many Others
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
VIII Max Hailstorm Physical % 3 (max 4)
     
     
1 Other
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm/snowstorm lasting five turns.
VIII Max Hailstorm Special % 3 (max 4)
     
     
1 Other
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm/snowstorm lasting five turns.
I Mist Status Beautiful % 30 (max 48)
     
     
Your Side
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
VIII Mountain Gale Physical 100 85% 10 (max 16)
     
     
Normal
The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
II Powder Snow Special Beautiful 40 100% 25 (max 40)
     
     
Many Others
The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.
III Sheer Cold Special Beautiful 30% 5 (max 8)
     
     
Normal
The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.
IX Snowscape Status % 10 (max 16)
     
     
Both Sides
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
VII Subzero Slammer Physical % 1 (max 1)
     
     
Normal
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
VII Subzero Slammer Special % 1 (max 1)
     
     
Normal
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
VIII Triple Axel Physical 20 90% 10 (max 16)
     
     
Normal
A consecutive three-kick attack that becomes more powerful with each successful hit.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with the Ice type

A Pokémon with Protean or Libero will become an Ice-type Pokémon if it uses an Ice-type move. A Pokémon with Color Change, Imposter, Forecast, RKS System, or Multitype will become an Ice-type Pokémon if (respectively) it is hit with an Ice-type move, is sent out against an Ice-type opponent, if the weather is hail, if it is holding an Ice Memory, or if it is holding an Icicle Plate or Icium Z.

Gen Ability Description
VI Refrigerate Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
III Thick Fat The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Exclusive Abilities

Only Ice-type Pokémon have these Abilities. This does not include signature Abilities.

Gen Ability Description
VI Refrigerate Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
VII Slush Rush Boosts the Pokémon's Speed stat in snow.
IV Snow Cloak Boosts the Pokémon's evasiveness in snow.
IV Snow Warning The Pokémon makes it snow when it enters a battle.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Items

Cram-o-matic

Notable Ice-type Trainers

Main article: Category:Ice-type Trainers

Icons

Core series

Icon fromPokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver Icon fromPokémon FireRed and LeafGreen Icon fromGeneration IV Icon fromGeneration V Icon fromGeneration VI Icon fromPokémon Sun, Moon, Ultra Sun and Ultra Moon Icon fromLet's Go, Pikachu!; Let's Go, Eevee! Icon fromPokémon Sword and Shield Symbol icon fromLet's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME (Gen VIII) Icon fromPokémon Brilliant Diamond and Shining Pearl Symbol icon fromPokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet, and HOME (Gen IX) Icon fromPokémon Legends: Arceus Symbol icon fromPokémon Legends: Arceus Icon fromPokémon Scarlet and Violet Tera icon fromPokémon Scarlet and Violet Tera symbol icon fromPokémon Scarlet and Violet

Side series

Spin-off games

In the TCG

Main article: Water (TCG)

Due to the decreased amount of types in the TCG, Ice-type Pokémon are generally listed as Water-type Pokémon.

Ice-type Pokémon in the TCG are generally weak to Fighting and Metal with no resistances. Ice-type Pokémon are strong against Fighting and Fire Pokémon, whilst Grass and Colorless Pokémon can resist this type.

Statistical averages

Overall

Stat
Attack: 88.82
Defense: 79.87
Sp.Atk: 75.28
Sp.Def: 76.15
Speed: 70.28
Total: 471.52

Fully evolved

Stat
Attack: 100.37
Defense: 91.74
Sp.Atk: 86.26
Sp.Def: 85.96
Speed: 78.63
Total: 532.96

Trivia

  • Generation VIII introduced the most Ice-type Pokémon of any generation, with eleven, and Generation VI introduced the fewest Ice-type Pokémon, with four.
  • Generation I introduced the most Ice-type moves of any generation, with six, and Generation VI introduced the fewest Ice-type moves, with only one, Freeze-Dry.
  • In Generation I, no Ice-type Pokémon were able to evolve. They either were in the final stage of their evolutionary family or were not part of one. The first Ice-type Pokémon that could evolve during their debut were Swinub and Smoochum.
    • Although the Ice type existed since Generation I, pure Ice-type Pokémon were not introduced until Generation III.
  • The Ice type has the fewest resistances of all types, only being resistant to itself.
    • Only the Normal type has a lower number of resistances than the Ice-type, having no resistances (but one immunity).
  • The Ice type is the only type that is super effective against the Flying-type and Grass-type to not resist them in turn.
  • Ice-type attacks are resisted by all types that Water-type Pokémon resist.
  • The Ice type has the most unique combinations with other types of all other types, with 8.
  • Similar to Fire-type moves, all Ice-type moves were Beautiful moves in Generation III.
  • All Ice-type moves are eligible to be used in Sky Battles.
  • The Ice type is tied with the Electric-type for the fewest Pokémon who can Mega Evolve, with two each.
  • The Ice type is the only type excluded from the Central Kalos Pokédex.
  • There has been at least one Ice-type specialist in every region and generation. It shares this trait with the Psychic- and Fighting types.
  • The Ice type has been paired up with every other type except for Normal and Poison, the most common of these being Water, with 8.
    • This makes Ice the only type to have not been been paired up with Poison.

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