Gen
|
Move
|
Category
|
Contest
|
Power
|
Accuracy
|
PP
|
Range
|
Description
|
IX
|
Armor Cannon
|
Special
|
|
120
|
100%
|
5 (max 8)
|
|
The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.
|
IX
|
Bitter Blade
|
Physical
|
|
90
|
100%
|
10 (max 16)
|
|
The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
|
III
|
Blast Burn
|
Special
|
Beautiful
|
150
|
90%
|
5 (max 8)
|
|
The target is razed by a fiery explosion. The user can't move on the next turn.
|
III
|
Blaze Kick
|
Physical
|
Cool
|
85
|
90%
|
10 (max 16)
|
|
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
|
IX
|
Blazing Torque
|
Physical
|
|
80
|
100%
|
10 (max 16)
|
|
This move is only used by a Starmobile. It may burn the opponent.*
|
V
|
Blue Flare
|
Special
|
Beautiful
|
130
|
85%
|
5 (max 8)
|
|
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.
|
VII
|
Burn Up
|
Special
|
|
130
|
100%
|
5 (max 8)
|
|
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
|
IX
|
Burning Bulwark
|
Status
|
|
—
|
—%
|
10 (max 16)
|
|
The user’s intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.
|
VIII
|
Burning Jealousy
|
Special
|
|
70
|
100%
|
5 (max 8)
|
|
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
|
I
|
Ember
|
Special
|
Cute
|
40
|
100%
|
25 (max 40)
|
|
The target is attacked with small flames. This may also leave the target with a burn.
|
III
|
Eruption
|
Special
|
Beautiful
|
150
|
100%
|
5 (max 8)
|
|
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
|
V
|
Fiery Dance
|
Special
|
Beautiful
|
80
|
100%
|
10 (max 16)
|
|
Cloaked in flames, the user dances and flaps its wings. This may also boost the user's Sp. Atk stat.
|
I
|
Fire Blast
|
Special
|
Beautiful
|
110
|
85%
|
5 (max 8)
|
|
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
|
IV
|
Fire Fang
|
Physical
|
Cool
|
65
|
95%
|
15 (max 24)
|
|
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
|
VII
|
Fire Lash
|
Physical
|
|
80
|
100%
|
15 (max 24)
|
|
The user strikes the target with a burning lash. This also lowers the target's Defense stat.
|
V
|
Fire Pledge
|
Special
|
Beautiful
|
80
|
100%
|
10 (max 16)
|
|
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
|
I
|
Fire Punch
|
Physical
|
Tough
|
75
|
100%
|
15 (max 24)
|
|
The target is attacked with a fiery punch. This may also leave the target with a burn.
|
I
|
Fire Spin
|
Special
|
Beautiful
|
35
|
85%
|
15 (max 24)
|
|
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
|
V
|
Flame Burst
|
Special
|
Beautiful
|
70
|
100%
|
15 (max 24)
|
|
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
|
V
|
Flame Charge
|
Physical
|
Cool
|
50
|
100%
|
20 (max 32)
|
|
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
|
II
|
Flame Wheel
|
Physical
|
Beautiful
|
60
|
100%
|
25 (max 40)
|
|
The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn.
|
I
|
Flamethrower
|
Special
|
Beautiful
|
90
|
100%
|
15 (max 24)
|
|
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
|
IV
|
Flare Blitz
|
Physical
|
Cool
|
120
|
100%
|
15 (max 24)
|
|
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
|
V
|
Fusion Flare
|
Special
|
Beautiful
|
100
|
100%
|
5 (max 8)
|
|
The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt.
|
VIII
|
G-Max Centiferno
|
Physical
|
|
—
|
—%
|
3 (max 4)
|
|
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.
|
VIII
|
G-Max Centiferno
|
Special
|
|
—
|
—%
|
3 (max 4)
|
|
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.
|
VIII
|
G-Max Fireball
|
Physical
|
|
160
|
—%
|
3 (max 4)
|
|
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.
|
VIII
|
G-Max Fireball
|
Special
|
|
160
|
—%
|
3 (max 4)
|
|
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.
|
VIII
|
G-Max Wildfire
|
Physical
|
|
—
|
—%
|
3 (max 4)
|
|
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
|
VIII
|
G-Max Wildfire
|
Special
|
|
—
|
—%
|
3 (max 4)
|
|
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
|
V
|
Heat Crash
|
Physical
|
Tough
|
—
|
100%
|
10 (max 16)
|
|
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
|
III
|
Heat Wave
|
Special
|
Beautiful
|
95
|
90%
|
10 (max 16)
|
|
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
|
V
|
Incinerate
|
Special
|
Tough
|
60
|
100%
|
15 (max 24)
|
|
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
|
V
|
Inferno
|
Special
|
Beautiful
|
100
|
50%
|
5 (max 8)
|
|
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
|
VII
|
Inferno Overdrive
|
Physical
|
|
—
|
—%
|
1 (max 1)
|
|
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
|
VII
|
Inferno Overdrive
|
Special
|
|
—
|
—%
|
1 (max 1)
|
|
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
|
IV
|
Lava Plume
|
Special
|
Tough
|
80
|
100%
|
15 (max 24)
|
|
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
|
IV
|
Magma Storm
|
Special
|
Tough
|
100
|
75%
|
5 (max 8)
|
|
The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns.
|
VIII
|
Max Flare
|
Physical
|
|
—
|
—%
|
3 (max 4)
|
|
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
|
VIII
|
Max Flare
|
Special
|
|
—
|
—%
|
3 (max 4)
|
|
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
|
VII
|
Mind Blown
|
Special
|
|
150
|
100%
|
5 (max 8)
|
|
The user attacks everything around it by causing its own head to explode. This also damages the user.
|
VI
|
Mystical Fire
|
Special
|
Beautiful
|
75
|
100%
|
10 (max 16)
|
|
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
|
III
|
Overheat
|
Special
|
Beautiful
|
130
|
90%
|
5 (max 8)
|
|
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
|
VIII
|
Pyro Ball
|
Physical
|
|
120
|
90%
|
5 (max 8)
|
|
The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
|
VIII
|
Raging Fury
|
Physical
|
|
120
|
100%
|
10 (max 16)
|
|
The user rampages around spewing flames for two to three turns. The user then becomes confused.
|
II
|
Sacred Fire
|
Physical
|
Beautiful
|
100
|
95%
|
5 (max 8)
|
|
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
|
V
|
Searing Shot
|
Special
|
Cool
|
100
|
100%
|
5 (max 8)
|
|
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
|
VII
|
Shell Trap
|
Special
|
|
150
|
100%
|
5 (max 8)
|
|
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.
|
VII
|
Sizzly Slide
|
Physical
|
|
60
|
100%
|
20 (max 32)
|
|
The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.
|
II
|
Sunny Day
|
Status
|
Beautiful
|
—
|
—%
|
5 (max 8)
|
|
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
|
IX
|
Temper Flare
|
Physical
|
|
75
|
100%
|
10 (max 16)
|
|
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
|
IX
|
Torch Song
|
Special
|
|
80
|
100%
|
10 (max 16)
|
|
The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
|
V
|
V-create
|
Physical
|
Cool
|
180
|
95%
|
5 (max 8)
|
|
The user emits a hot flame from its forehead and hurls itself at the target to inflict damage. This also lowers the user's Defense, Sp. Def, and Speed stats.
|
III
|
Will-O-Wisp
|
Status
|
Beautiful
|
—
|
85%
|
15 (max 24)
|
|
The user shoots a sinister flame at the target to inflict a burn.
|
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.
|