Gen Move Category Contest Power Accuracy PP Range Description IX Armor Cannon Special 120 100% 5 (max 8)
     
     
Normal
The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats. IX Bitter Blade Physical 90 100% 10 (max 16)
     
     
Normal
The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target. III Blast Burn Special Beautiful 150 90% 5 (max 8)
     
     
Normal
The target is razed by a fiery explosion. The user can't move on the next turn. III Blaze Kick Physical Cool 85 90% 10 (max 16)
     
     
Normal
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn. IX Blazing Torque Physical 80 100% 10 (max 16)
     
     
Normal
This move is only used by a Starmobile. It may burn the opponent.* V Blue Flare Special Beautiful 130 85% 5 (max 8)
     
     
Normal
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn. VII Burn Up Special 130 100% 5 (max 8)
     
     
Normal
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. IX Burning Bulwark Status % 10 (max 16)
     
     
Self
The user’s intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it. VIII Burning Jealousy Special 70 100% 5 (max 8)
     
     
Many Others
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. I Ember Special Cute 40 100% 25 (max 40)
     
     
Normal
The target is attacked with small flames. This may also leave the target with a burn. III Eruption Special Beautiful 150 100% 5 (max 8)
     
     
Many Others
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. V Fiery Dance Special Beautiful 80 100% 10 (max 16)
     
     
Normal
Cloaked in flames, the user dances and flaps its wings. This may also boost the user's Sp. Atk stat. I Fire Blast Special Beautiful 110 85% 5 (max 8)
     
     
Normal
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. IV Fire Fang Physical Cool 65 95% 15 (max 24)
     
     
Normal
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. VII Fire Lash Physical 80 100% 15 (max 24)
     
     
Normal
The user strikes the target with a burning lash. This also lowers the target's Defense stat. V Fire Pledge Special Beautiful 80 100% 10 (max 16)
     
     
Normal
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. I Fire Punch Physical Tough 75 100% 15 (max 24)
     
     
Normal
The target is attacked with a fiery punch. This may also leave the target with a burn. I Fire Spin Special Beautiful 35 85% 15 (max 24)
     
     
Normal
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. V Flame Burst Special Beautiful 70 100% 15 (max 24)
     
     
Normal
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. V Flame Charge Physical Cool 50 100% 20 (max 32)
     
     
Normal
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. II Flame Wheel Physical Beautiful 60 100% 25 (max 40)
     
     
Normal
The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. I Flamethrower Special Beautiful 90 100% 15 (max 24)
     
     
Normal
The target is scorched with an intense blast of fire. This may also leave the target with a burn. IV Flare Blitz Physical Cool 120 100% 15 (max 24)
     
     
Normal
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. V Fusion Flare Special Beautiful 100 100% 5 (max 8)
     
     
Normal
The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt. VIII G-Max Centiferno Physical % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns. VIII G-Max Centiferno Special % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns. VIII G-Max Fireball Physical 160 % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities. VIII G-Max Fireball Special 160 % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities. VIII G-Max Wildfire Physical % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns. VIII G-Max Wildfire Special % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns. V Heat Crash Physical Tough 100% 10 (max 16)
     
     
Normal
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. III Heat Wave Special Beautiful 95 90% 10 (max 16)
     
     
Many Others
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. V Incinerate Special Tough 60 100% 15 (max 24)
     
     
Many Others
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. V Inferno Special Beautiful 100 50% 5 (max 8)
     
     
Normal
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. VII Inferno Overdrive Physical % 1 (max 1)
     
     
Normal
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. VII Inferno Overdrive Special % 1 (max 1)
     
     
Normal
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. IV Lava Plume Special Tough 80 100% 15 (max 24)
     
     
All Others
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. IV Magma Storm Special Tough 100 75% 5 (max 8)
     
     
Normal
The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns. VIII Max Flare Physical % 3 (max 4)
     
     
1 Other
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. VIII Max Flare Special % 3 (max 4)
     
     
1 Other
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. VII Mind Blown Special 150 100% 5 (max 8)
     
     
All Others
The user attacks everything around it by causing its own head to explode. This also damages the user. VI Mystical Fire Special Beautiful 75 100% 10 (max 16)
     
     
Normal
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. III Overheat Special Beautiful 130 90% 5 (max 8)
     
     
Normal
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. VIII Pyro Ball Physical 120 90% 5 (max 8)
     
     
Normal
The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn. VIII Raging Fury Physical 120 100% 10 (max 16)
     
     
1 Random
The user rampages around spewing flames for two to three turns. The user then becomes confused. II Sacred Fire Physical Beautiful 100 95% 5 (max 8)
     
     
Normal
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. V Searing Shot Special Cool 100 100% 5 (max 8)
     
     
All Others
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. VII Shell Trap Special 150 100% 5 (max 8)
     
     
Many Others
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon. VII Sizzly Slide Physical 60 100% 20 (max 32)
     
     
Normal
The user cloaks itself in fire and charges at the target. This also leaves the target with a burn. II Sunny Day Status Beautiful % 5 (max 8)
     
     
Both Sides
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. IX Temper Flare Physical 75 100% 10 (max 16)
     
     
Normal
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. IX Torch Song Special 80 100% 10 (max 16)
     
     
Normal
The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat. V V-create Physical Cool 180 95% 5 (max 8)
     
     
Normal
The user emits a hot flame from its forehead and hurls itself at the target to inflict damage. This also lowers the user's Defense, Sp. Def, and Speed stats. III Will-O-Wisp Status Beautiful 85% 15 (max 24)
     
     
Normal
The user shoots a sinister flame at the target to inflict a burn. All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.